Welcome to Plastic Defense: Bugicide, a top down 2D strategy game built around the concept of plastic army men fighting nasty bugs!

Your mission in this Alpha build is to defend a critical asset from the horde of ants and flies with a fresh batch of units.

You have access to 3 difficulties; Easy (50% Enemy health), Normal(100% Enemy health),  or Hard (150% Enemy health).

- Controls -
WASD: Controls camera movement. You can also move your mouse to the edge of the screen. 
Q&E or Mouse Scroll:
Controls the map zoom.
Left Click: Selects or deploys units.
R: Rotates units that are being deployed or re-deployed.
Z: Changes the unit deployment type.

- Gameplay -
Gameplay in the alpha revolves around the “Battle Map” which is where were most of the action will be taking place.
Plastic Defense: Bugicide will eventually have two main phases. The first will be an overworld/economy phase where you will build armies, secure supplies, move unit’s into position etc.
The second phase will take place on the “Battle Map” where you will have the chance to deploy the units you have created in the first phase.
The type of modes within the battle phase will depend on what is happening in the economy phase (Defend, Disrupt, Escort and Siege).

- Sound & Art  -
As this is an alpha, a lot of the assets are either not final or not currently implemented.

Thank you for taking the time to play. Please let me know what you liked or didn’t like about the game, it’s still in very early development so there is much to improve.

Development log

Comments

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Oh neat this is home defense in the browser!

We meet again...